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Using Immersive technologies for Construction Planning, Visualisation and Training

16 Oct 2019
Visualisation Theatre
Visualisation
Have a hands-on experience on how GRAHAM is using and developing immersive technologies to ensure top quality delivery and enhanced engagement with its supply chain. A key section of the presentation will be focused around training in VR. At GRAHAM, we take pride in delivering a top-quality building for our clients. To ensure that our staff and supply chain are skilled enough to understand what key elements are required to be in place when completing work onsite, GRAHAM have developed an in-house app to complete key work packages such as pouring concrete, installing firestopping or building SFS. The app can test the user by offering various options on what to do next, the user can then select an option and if incorrect, the user cannot proceed to the next stage of the installation. This section of the presentation will go through the workflows and procedures required to create this app highlighting the comparison of Visio spatial working memory compared to traditional training methods. This section of the presentation will be summarised with a live demonstration of the GRAHAM app in VR using a member of the Audience.
Speakers
Tom Forrest, Digital Construction Coordinator - GRAHAM Construction

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